Archive for June, 2007
Monthly Archive
Saturday, June 9th, 2007
Playing around with XNA
I started looking at the new framework from Microsoft and enjoyed the way everything has been simplified from directX, a very nice rapid game development api !
An example of the use of SpriteBatch, an easy class to create old styles 2d sprites :
Here is a quickly developed “bomberman” in c# with XNA library for testing and […]
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