I started looking at the new framework from Microsoft and enjoyed the way everything has been simplified from directX, a very nice rapid game development api !

An example of the use of SpriteBatch, an easy class to create old styles 2d sprites :

bomberxna2bomberxna1

Here is a quickly developed “bomberman” in c# with XNA library for testing and learning purposes, sprites graphics are taken from the famous Zelda game on Snes.