Sat 9 Jun 2007
Playing around with XNA
Posted by ben under projects
I started looking at the new framework from Microsoft and enjoyed the way everything has been simplified from directX, a very nice rapid game development api !
An example of the use of SpriteBatch, an easy class to create old styles 2d sprites :
Here is a quickly developed “bomberman” in c# with XNA library for testing and learning purposes, sprites graphics are taken from the famous Zelda game on Snes.
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June 9th, 2007 at 4:43 pm
Cool
I hope nintendo doesnt get mad
Looks great for a quick game though.
Ziggy
Ziggyware Xna News and Tutorials
June 9th, 2007 at 7:00 pm
Thx for the comment !
I didn’t know your website, it s a very good idea for XNA developers, I will visit it frequently and see your tutorials as I planed to go further with XNA !
June 9th, 2007 at 8:31 pm
Hi,
Very good idea thought!
Do you think you can have some portability on your project development idea?
June 10th, 2007 at 7:48 am
Looks interesting, but I would look at changing the graphics to your own or using a free set.
Are you going to publish the code for us all to see.
Glenn “Mykre” Wilson
June 10th, 2007 at 2:22 pm
Thx for the comments all, I m surprised since I am not advertising this page I am wondering how and where you found it!?
For the graphics I am definitely not a graphics designer and since I m not releasing anything officially (and I’m far from it) I don’t think Nintendo will matter.
For the code I don’t like to release these kind of quick tests since there are dirty and not respecting minimum of standards :), so, not for now !
Ben
August 10th, 2007 at 12:41 pm
Hey dude,
Nice, it looks interesting!!!
The show must go on !!
October 6th, 2007 at 3:43 am
Thank you for sharing!