Archive for January, 2008
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Sunday, January 27th, 2008
Axiom on Xbox360 !
Some improvments for xbox360 !
here
1 Comment » - Posted in Xna RenderSystem by ben
Friday, January 25th, 2008
Ogre -> Axiom -> Xna -> Xbox360 ?
Proud to present a new XNA render System for Axiom 3D engine ! (the C# port of Ogre)
Style quite a lot of work to do, but here are the first windows based results :
Actually, it has started to work on Xbox360, first drawing of meshes and overlays, hope to propose you a complete Axiom […]
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