Archive for January 25th, 2008

Friday, January 25th, 2008

Ogre -> Axiom -> Xna -> Xbox360 ?

Proud to present a new XNA render System for Axiom 3D engine ! (the C# port of Ogre)
Style quite a lot of work to do, but here are the first windows based results :

Actually, it has started to work on Xbox360, first drawing of meshes and overlays, hope to propose you a complete Axiom […]

3 Comments » - Posted in Xna RenderSystem by ben